Sunday, October 23, 2011

Goldie Jones: Director & Founder of Subverionz Media

 

Goldie Jones will be speaking on November 2nd at 2pm – 4pm in N201, on the Bellevue College campus.

Goldie graduated Summa Cum Laude with a BFA in Visual Arts and New Media with a focus on video and animation and went on to spend several years freelancing in the Seattle area as an editor, After Effects artist, and Director of Photography for dozens of production companies and marketing firms, most of which she continues to collaborate with today.

Goldie founded Subversionz Media in the fall of 2004 and couldn’t be more proud of the Subversionz team, the work that they have created together over the past several years and continue to create, and the relationships between the Subversionz team and our clients that push Subversionz Media on to new growth every year.

We look forward to having Goldie at our Speaker Series, please join us in room N201 at the Bellevue College campus on November 2nd at 2pm.  You can RSVP at our Evite page.

You can visit Goldie’s company at www.subverionz.com

Thursday, October 13, 2011

Jason Fruchter, Flash Animator and Illustrator

Jason will be speaking on October 19th at 2pm-4pm in D126p, the Library Screening Room on the Bellevue College campus.

Jason began using Flash in 1996. He creates Flash animation for games, education and entertainment platforms. Jason has ten years experience as an approved children’s book illustrator for several Nickelodeon and other production studio properties including Dora the Explorer, Go Diego Go, Ni hao, Kai-lan, Dinosaur Train, and Team Umizoomi


The theme of this presentation will be Creating Character Animation in Flash.

Several examples of character animation will be shown. They represent projects geared toward entertainment, education, and gaming.

A variety of Flash related techniques will be demonstrated including: using symbols to create Flash style “puppet” animation, creating keyframes to plan out the action sequence, making the character talk using “lip sync”, and how to create emotions using facial expressions. In addition, traditional “hand drawn” animation techniques will be demonstrated which do not use automatically generated “tweens” in Flash, just the mind of an animator!

Included throughout the presentation will be discussions on the “principals of animation” as used by traditional animators. These principals include: timing, anticipation, recoil, squash and stretch, and overlapping action.

Overall, this presentation will demonstrate how to best animate a character in Flash by combining Flash’s automatically generated “tweening” with traditional animation techniques. The result is an entertaining and compelling character viewers of your animation will be sure to enjoy!