Check our Facebook Events page for room/time details.
13000 Landerholm Circle SE
Bellevue, WA
ERIC CHAUVIN | 06.08.2011
http://www.blackpoolstudios.com/
Eric has a masters in Drawing & Painting from California State University. He began his career at Industrial Light & Magic (ILM) as an assistant matte painter on Hook, Memoir’s of an Invisible Man and Star Trek VI. He took a year to work as a freelance artist in the effects industry, before returning to ILM to be part of an innovative technology in special effects known as Digital Matte Painting. The show that launched this new technique was TV series, The Young Indiana Jones Chronicles. He left ILM and moved to Northern WA to start his own effects facility, BlackPool Studios. BlackPool Studios has worked on numerous feature films, television shows and commercials. In addition to creating the finished work for feature films he also works as a Visual Effects Supervisor.
Chauvin has been nominated for 8 Emmys and has won the award twice.
HENK DAWSON | 06.08.2011 & 03.09.2011
http://www.d3d.com/3D/Home.html
Henk has over 20 years illustration and animation experience, creating visual assets for large corporations, ad agencies, design firms, and startups. his goal is to continue to stay small and focused on creating quality 3D illustration and animation. The tools uses include: Luxology's Modo (as his main 3D application), Photoshop, Illustrator, and AfterEffects.
HENK DAWSON | 06.08.2011 & 03.09.2011
http://www.d3d.com/3D/Home.html
Henk has over 20 years illustration and animation experience, creating visual assets for large corporations, ad agencies, design firms, and startups. his goal is to continue to stay small and focused on creating quality 3D illustration and animation. The tools uses include: Luxology's Modo (as his main 3D application), Photoshop, Illustrator, and AfterEffects.
RICARDO ARIZA | 06.01.2011
As an artist at Valve Software, Ricardo has been working on Left 4 Dead and its sequel, and is currently creating characters for the recently announced DOTA 2. Despite his obvious strengths in creating realistic human models, the undead seem to keep cropping up in Ricardo's work. Several years ago, he created several menacing zombie pirates for a Kellogg's Choco Krispis commercial. In between, he worked on a variety of films, commercials and video games. With almost a decade in design experience, Ricardo stepped down from the helm of a successful graphic design studio in Miami to study computer animation at Full Sail University. Already holding bachelor's degrees in both art history and graphic design from the University of Miami, he melded his new 3d knowledge with his 2d background to work on a variety of projects, including cinematics for Activision's Call of Duty: Finest Hour and Midway's L.A. Rush and commercials for Kellogg's and Namco's Soul Calibur 3, Ricardo worked on his first actual in-game characters at Activision for Spiderman 3. He then designed, modeled and textured characters for Naughty Dog on Uncharted and Uncharted 2. While living in Los Angeles, Ricardo taught modeling at the Gnomon School of Visual Effects. He has also appeared at GDC and led workshops on both character and environmental design.
DIANE POBOL | 06.01.2011
Diane specializes in Flash, Maya and medical animation. She creates mechanism of action animations, simulations and infographics for pharmaceutical companies, law firms and ad agencies including Eli Lilly, Abbott Labs, GE Medical, Pfizer, Jones Day, Sidley Austin, Kirkland & Ellis, Accenture, BBDO, Draft and Euro RSCG Life Central. She also runs the Kirkland, WA Flash Meetup group.
RON CRABB | 05.25.2011
http://www.crabbdigital.com/
Ron will talk about his experience as a Motion Graphics and Matte Painter for Alice in Wonderland, Matrix 3, The Last Samuri, The Chronicles of Riddick (these are only some of his works).
RICHARD LICO | 05.25.2011
http://www.bungie.net/Inside/MeetTheTeam.aspx?person=rlico
An 11-year veteran of character animation, Richard is Senior Art Lead: Animation with Bungie Studios. His work can be seen in many popular game franchises such as Halo, Condemned, X-Men Legends and Jedi Knight. In his spare time, Richard works on projects such as commercials (Toyota Scion’s “Little Deviants”) and animated shorts (Tofu the Vegan Zombie). During his time as a staff writer for HDRI 3D Magazine, he contributed articles on varied topics from common animation mistakes to creating an effective demo reel, as well as the physics of animation.
BEAU OBREMSKI & ROB MULLIN | 05.18.2011
http://www.scottishninjas.com/
The creators of animated series Scottish Ninjas will share their journey and experiences as animators for an adult cartoon.
ABBY MCLOUGHLIN & ANNE GARBER | 05.11.2011
http://aquent.us/our-specialties/interactive-design/
Two Interactive Design Recruiters from Aquent will share with club members. Find out how to prepare your portfolio, what the industry is looking for and where the industry is growing.
JEFF UNAY | 03.16.2011
http://www.jeffunay.com/
Jeff Unay's professional art career began designing scratch-off lottery tickets and multimedia for the Louisiana Lottery Corp. That experience helped spawn a strong passion for computer graphics. His 2d work soon developed in to 3d work, where he would later be found working on creating creatures for the game "Quake 4". Jeff's artistic inspirations have always been deeply rooted in the designs found in the films he grew up watching repeatedly, especially "Conan the Barbarian", "Clash of the Titans" and "Aliens". Today, he's living out his childhood dreams of developing characters and creatures for film, television and video games. Jeff is currently a Freelance Artist/Author and Facial Lead on "Avatar" at Weta Digital. And as a big believer in sharing his knowledge and experiences with others in the computer graphics community, in his spare time Jeff continues to author books, podcasts, presentations, teach courses and mentor students.
MEGAN LONG | 03.09.2011
http://www.nutmegaroo.com/
Megan designs websites, logos, business cards, brochures, etc. She also helsp small businesses generate leads online. She also volunteers her skills to help local non-profit organizations via the Taproot Foundation and in her spare time she designs printables for her Etsy shop.
HENK DAWSON | 03.09.2011
http://www.d3d.com/
Henk has over 20 years illustration and animation experience, creating visual assets for large corporations, ad agencies, design firms, and startups. his goal is to continue to stay small and focused on creating quality 3D illustration and animation. The tools uses include: Luxology's Modo (as his main 3D application), Photoshop, Illustrator, and AfterEffects.
JONATHAN COTTON | 02.23.2011
http://www.jcottondesign.com/
Jonathan is a rich media designer from Amazon.com. He loves the entire creative process: movies, commercials, web banners & sites, cartoons, games, stand-up, music, books, comics, etc; ANY type of creative, story-driven media. He is primarily a storyteller, and he excels at the concept level. He loves to write, design, illustrate, and animate, working out the who, why, when, where, and how of concepts, characters, and situations, and bringing them to life.
MICHAEL KLEVEN | 02.23.2011
http://www.michaelkleven.com/
Michael is a current student of Bellevue College and the founder of Aesthetica, a photography, video, and film production company. He has a talent for composition and storytelling and works with words, sounds, textures, color and movement to capture the unique qualities of each project. He creates commercials, concert & Music videos and documentary content.
COREY MACOUREK | 02.16.2011
http://www.cmnmd.com/
Corey works for Pixelfire Productions (a motion graphics production company).Corey has vast experience in: - branding - illustration - interactive design - animation
STAN SHAW | 02.16.2011
http://www.DrawStanley.com/
Stan’s motto...“Live fast, draw hard.” He provides illustration and visual design for: - advertising - comic book - editorial - Flash assets and backgrounds - character design - web and vector - caricature - storyboard
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